I worked on this product as part of a large team, including designers, software developers, business analysts, data analysts, and project managers. It’s a major player in the market, serving big clients like Fossil Group, Frisch’s Big Boy, Legends, Capriotti’s, Wetzel’s Pretzels, Loews Hotels, and Tao Group.
From July 2022 to February 2025, I contributed to numerous features and designs for both desktop and mobile apps. In 2024, I led a team of three UX designers, having previously worked as a junior designer within a team of eight.
Due to my NDA, I can’t showcase all designs or share data details, but I can present publicly available work. This selection highlights my design thinking and commitment to creating thoughtful, human-centered experiences.
My Role & Responsibilities
User Experience & Interface Design – Designed intuitive, user-centered experiences for both desktop and mobile applications, ensuring usability and accessibility.
Feature Development – Contributed to multiple product features, from ideation to execution, aligning with business goals and user needs.
Design Leadership – Led a team of three UX designers in 2024, providing guidance, feedback, and maintaining design consistency.
Mentorship & Guidance – Provided UI/UX support to junior designers, fostering skill development and maintaining high design standards.
Collaboration – Worked closely with developers, business analysts, data analysts, and project managers to bring designs to life.
Client Communication – Ensured seamless alignment with client requirements through regular communication and feedback loops.
Design Systems & Style Guides – Established and maintained design systems to ensure a cohesive visual language across the platform.
Delivery & Execution – Oversaw project delivery, ensuring high-quality outcomes and client satisfaction.
Cross-functional Collaboration – Worked closely with a US-based team, streamlining the design process and improving workflows.
During my time as a UI UX designer we boosted engagement by 204.5%. leading to an increase in games played from 241K to 735K within a year.









About the Product
A game-based training platform that transforms employee onboarding and development into interactive, quick-burst mobile games. It enhances knowledge retention and makes learning engaging.
Key Features:















Our Process
1. Client Collaboration & Planning
2. Research & Ideation
3. Design & Development
4. Iteration & Optimization
Key Features I Worked On
